Skip to main content

Geocaching - The world's largest treasure hunting game!

         Geocaching is a high-tech treasure hunting game played throughout the world by adventure seekers equipped with GPS devices. The basic idea is to locate hidden containers, called geocaches, outdoors and then share your experiences online. Geocaching is enjoyed by people from all age groups, with a strong sense of community and support for the environment. The following video has been taken from "Geocaching - The official global GPS Cache Hunt Site". This site will give you a brief idea of what Geocaching exactly is!



          On May 2, 2000, at approximately midnight, eastern savings time, the great blue switch* controlling selective availability was pressed. Twenty-four satellites around the globe processed their new orders, and instantly the accuracy of GPS technology improved tenfold. Tens of thousands of GPS receivers around the world had an instant upgrade.

           The announcement a day before came as a welcome surprise to everyone who worked with GPS technology. The government had planned to remove selective availability - but had until 2006 to do so. Now, said the White House, anyone could "precisely pinpoint their location or the location of items (such as game) left behind for later recovery." How right they were.

           On May 3, one such enthusiast, Dave Ulmer, a computer consultant, wanted to test the accuracy by hiding a navigational target in the woods. He called the idea the "Great American GPS Stash Hunt" and posted it in an internet GPS users' group. The idea was simple: Hide a container out in the woods and note the coordinates with a GPS unit.

           The finder would then have to locate the container with only the use of his or her GPS receiver. The rules for the finder were simple: "Take some stuff, leave some stuff."

           On May 3rd he placed his own container, a black bucket, in the woods near Beavercreek, Oregon, near Portland. Along with a logbook and pencil, he left various prize items including videos, books, software, and a slingshot. He shared the waypoint of his "stash" with the online community on sci.geo.satellite-nav:
N 45° 17.460 W 122° 24.800

           Within three days, two different readers read about his stash on the Internet, used their own GPS receivers to find the container, and shared their experiences online. Throughout the next week, others excited by the prospect of hiding and finding stashes began hiding their own containers and posting coordinates. Like many new and innovative ideas on the Internet, the concept spread quickly - but this one required leaving your computer to participate.
Within the first month, Mike Teague, the first person to find Ulmer's stash, began gathering the online posts of coordinates around the world and documenting them on his personal home page. The "GPS Stash Hunt" mailing list was created to discuss the emerging activity. Names were even tossed about to replace the name "stash" due to the negative connotations of that name. One such name was "geocaching."

            You can subscribe to Geocaching.com membership which is free and requires only a valid email address and your name to create an account. Once you are a member, you have to choose any geocache from the available list, enter its GPS co-ordinates into your GPS device and go on the treasure hunt! Become a member of the largest treasure hunting game in the world!

Comments

Recommended for You

Playing with the markers and info window bubbles...

    In the last few posts, we have seen some marker examples and some information window examples. Now, lets do something interesting combining these two things. Just writing that "This is an info window" in the information bubble is not very interesting! And I know this...Have gone through the same phase!     So, today we will do something interesting! We will display the latitude- longitude co-ordinates of the point that the user clicks on the map! Doing this is not at all complex! Copy paste the following code and you will see for yourself a map coming to life!     The output of the above code looks as seen in the result section above! If you have any queries regarding the above code please comment on the blog post or feel free to contact me at my mail ID .

Ground Truth - How Google Builds Maps

    Todays's article is cross posted from The Atlantic 's Tech section. The article was posted by Alexis Madrigal who is a senior editor at The Atlantic , where he oversees the Technology channel. So, thanks to The Atlantic and Alexis Madrigal, we will have an exclusive look inside Ground Truth , the secretive program to build the world's best accurate maps.     Behind every Google Map, there is a much more complex map that's the key to your queries but hidden from your view. The deep map contains the logic of places: their no-left-turns and freeway on-ramps, speed limits and traffic conditions. This is the data that you're drawing from when you ask Google to navigate you from point A to point B -- and last week, Google showed me the internal map and demonstrated how it was built. It's the first time the company has let anyone watch how the project it calls GT, or "Ground Truth," actually works.     Google opened up at a key moment in its evo

Panoramio Layer...

    Let's start with the obvious question first...What is Panoramio? Panoramio is a geolocation-oriented photo sharing website. Panoramio website was officially launched on October 3, 2005 by Joaquín Cuenca Abela and Eduardo Manchón Aguilar, two Spanish entrepreneurs and was acquired by Google in July 2007.     Accepted photos uploaded to the site can be accessed as a layer in Google Maps, with new photos being added at the end of every month. The site's goal is to allow Google Maps and Google Earth users to learn more about a given area by viewing the photos that other users have taken at that place. The website is available in several languages and can be viewed here .     You may add photos from Panoramio as a layer to your maps using the PanoramioLayer object. The PanoramioLayer renders a layer of geotagged photo icons from Panoramio on the map as a series of large and small photo icons. Let us now have a look at the following code to understand the concept in more det

GIS Technology to identify all properties in BBMP Limits

          The Bruhat Bangalore Mahanagara Palike (BBMP) has for the last two years, been in the process of conducting a massive exercise to map the 13.87 lakh properties in the 198 wards in the city. Geographical Information System (GIS) has proven to be an effective tool for analysing and displaying thematic maps of all the roads for proper evaluation and correction of zones.            As of now, 11 lakh properties have come under the tax net. The aim of this programme, which is perhaps the first such exercise being conducted in the country on such a large scale, covering 800 square km, is to bring all properties under the tax net and ensure that the BBMP has accurate information pertaining to the properties’ dimension, built-up area, land use and classification. The process of validation of GIS maps will be completed in January 2011.           The process uses satellite digital maps of the BBMP area to generate a vector map from the information obtained. These high r

The bitter divorce of PSD and HTML

    Today's article is an interesting post that I read. The original post in Portuguese and authored by Fabricio Teixeira  can be found at arquiteturadeinformacao  (Now don't ask me pronounce this =)).     Some are calling it the death of PSD  but I prefer calling it a "divorce". PSD and HTML are both healthy and living strong, just that they do not live together anymore. "PSD to HTML", which for years was the most accurate and sometimes the only right path to web design process, seems like has its days counted.     Firstly you draw a page in Photoshop; impeccable layout, representing exactly how the web pages would appear when opened in a browser. After a sign-off on this picture (PSD) from the client the front end developer transforms these pictures into HTML, CSS and Javascript. The assets are cut, one by one, exported from the PSD and integrated into the HTML. Plugins and new tools are created in the process and some companies even charge upto $1