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Showing posts with the label KML

50000 hits and live examples

    Hello to all the blog readers - to the regulars and the first timers. Spatial Unlimited just crossed the 50,000 all time hits milestone and so its time to celebrate and also mark the occasion with something new and interesting.       The new addition to this blog is that, you will now be able to enjoy the codes live on the blog. I am adding some life to the blog by converting all the earlier life-less codes to JsFiddle powered live examples. I have converted a few and am sharing the links here. Please share your feedback and let me know what you think of the new additions. Hope you keep enjoying the blog as much as I enjoy updating it! Cheers! Links to Live Examples: 1. Simple Google Map 2. Simple Map Marker 3. Multiple Markers 4. KML Layer

KML Layer Example

         Until now, we have covered various examples involving markers, polylines, polygons, i.e. creating overlays. We have also seen other examples to remove overlays! We will now move on to some other concepts. Today we will have a look at what KML is and how to create a KML layer!          Let us first understand what KML is and why is it necessary. KML stands for Keyhole Markup Language which is an XML schema for expressing geographic annotation and visualisation within 2D maps and 3D Earth browsers. The KML file specifies a set of features (place marks, images, polygons, 3D models, textual descriptions, etc.) for display in Google Earth, Maps and Mobile, or any other 3D Earth browser (geobrowser) implementing the KML encoding. Each place always has a latitude and a longitude. Other data can make the view more specific, such as tilt, heading, altitude, which together define a "camera view". ...